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There's a chance for heroics... |
Two beings of 4 or more hit dice may engage in Fantasy/Mortal Combat. They must duel mano a mano and combat proceeds as normal. However, for every hit struck the attacker rolls a number of six sided dice equal to their hit dice to calculate damage. This dramatic battle may not be interrupted or intruded upon by any other opponents. Those that interrupt, strike into the duel, call for guards, etc. can only deal a single die of damage and ruin the Fantasy Combat. After this transgression, combat reverts to its regular form.
(Optional but fun rule) From Hell's heart...: The gods love entertainment, and the underdog. They will grant a PC slain in this heroic combat the strength for one last strike, a chance to spite and spell doom for their opponent.
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But beware the consequences! |
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